Pokemon diamond gba free download
This version is a bugfix release, which contains many important fixes. A console for logging, and buffers for displaying textual information to the userĪ new release of mGBA, version 0.9.3 is available.Instruction advance, frame advance, and resetting the emulation state.Various callbacks, such as per-frame, when the core is reset, right before keys are read, and more.Getting various informational state about the emulated game.Getting and updating the currently pressed buttons.Read/write access to emulator memory (via the full address space, or via memory domains) and registers.The current features are currently implemented: If you’ve wanted to write scripts for mGBA, now’s the time to start looking into it! There is also documentation on the current API available on its own page.Īs this feature is still nascent, we’re looking for feedback on how to improve it and what should be added in the future.įor this, there is now a #scripting channel in the Discord server (linked on the sidebar) to discuss writing scripts or requesting support or new features. These builds include an example script that shows how to interact with the emulator, and can pull information about the party from the US releases of the first three Pokémon generations. With this merged, users can now write and run scripts in Lua, as is possible in some other emulators.Ĭurrently, there is only preliminary support and many features are not yet exposed. The highly-anticipated scripting feature, which has been in development for the past several months, has now been merged and is available in development builds. Scripting support now available in dev builds May 29, 2022.Note also that mGBA is written primarily by a single developer, so at times progress can stagnate after all, mGBA has a bus factor of one.įortunately, the extra-long wait is over, and mGBA 0.10.0 is here now! Read more
Maybe we spent a bit too long on the polish, though, since this release was intended to be released months ago. It’s been 10 months since the last minor release, and over a year and a half since the last major release, but progress definitely has not stopped in the meantime.Īlthough a lot of the changes in this version are under the hood, cleaning up a lot of older code, paying down technical debt and fixing bugs, there are still some major new features in this release. An extensive list of changes follows after the cut. This release took a lot longer than expected, but hopefully it’ll be free of new bugs as a result. This version is a bugfix release, which contains several important fixes. Read moreĪ new release of mGBA, version 0.10.1 is available. Time sure does fly, huh? It’s been 10 years now since the very first commit to the mGBA git repository.Īnd while you can read all about the early history of mGBA on the timeline page, I can assure you I had no expectation I’d still be working on this ten years later.īut here we are, a decade later, and I’m still working on it. Important fixes include crashing on start on very old graphics cards and flickering issues on Nvidia GPUs when using the OpenGL renderer. Read moreĪ new release of mGBA, version 0.10.2 is available. Important fixes include multiplayer windows always going too fast, and an issue with the updater that prevented switching to the development branch.Īn extensive list of changes follows after the cut. If randomizing things like Pokemon types is just too confusing or unenjoyable, the randomization can be easily tailored to your particular needs.Latest Development Version: 8327-3571b112dĪ new release of mGBA, version 0.10.3 is available. Naturally, you are able to choose exactly what is randomized in your particular ROM. The moves taught by move tutors, for games within which they are significant enough. The names of trainers & the classes they belong in. The "static" Pokemon which you either are given, fight on the overworld, or are sold. The ability of each Pokemon to learn each TM or HM move. The contents of each TM which can be taught to Pokemon to give them additional moves (HM moves are not changed to make sure you can still beat the game) The moves that Pokemon learn by gaining levels. The abilities of each Pokemon, in games where they exist. The base stats which define the potential of each Pokemon. The Pokemon that Trainers use against you. The Wild Pokemon you encounter in grass, caves and other places. In the same vein as previously released randomizers, it provides a customized gameplay experience by allowing you to randomize many things: The Universal Pokemon Randomizer is a program which will give you a new experience playing Pokemon games.